Great work Finn and Tom! I really enjoyed the hoverboard mechanics and the level design and difficulity scaling was great!
Controls and the mechanics felt very smooth and fun.
I especially loved the ragdoll effects when you blew up, created some crazy pinball effects in the last 2 levels that made dying a much more fun experience haha
The pixel art, assets, sound and music is great too, very impressive you guys managed to do all this in a week, well done!
Outstanding platformer regardless of the time frame, but even more impressive given how little time you had to complete it. Really nice palette, great artwork with some NES vibes, and consistent styling (were any art/music assets used?). The mechanics are smooth and responsive, nicely tuned physics, and your level design is excellent. Some classic platformer features, but your puzzle design made it fun throughout. The explosions and timing of the level-reset add to the fun. Great game!
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Great work Finn and Tom! I really enjoyed the hoverboard mechanics and the level design and difficulity scaling was great!
Controls and the mechanics felt very smooth and fun.
I especially loved the ragdoll effects when you blew up, created some crazy pinball effects in the last 2 levels that made dying a much more fun experience haha
The pixel art, assets, sound and music is great too, very impressive you guys managed to do all this in a week, well done!
-Henrik from Norway
this is so cute! i love the art style <3
Amazing work finn and Tom! I love it, hope you can make a full game out of this idea
Outstanding platformer regardless of the time frame, but even more impressive given how little time you had to complete it. Really nice palette, great artwork with some NES vibes, and consistent styling (were any art/music assets used?). The mechanics are smooth and responsive, nicely tuned physics, and your level design is excellent. Some classic platformer features, but your puzzle design made it fun throughout. The explosions and timing of the level-reset add to the fun. Great game!
Thank you for your feedback! There were 2 of us working on the game and the art and music was made during the jam.